In 2008 and 2009, both Walt Disney and Pixar Animation were entering a new era. Disney Animation was under the control of Pixar executives Edwin Catmull and John Lassater, who set about trying to turn around the studio. They rehired a lot of the “new guard” who had left the studio years earlier, changed the development model to put more power and control in the hands of filmmakers instead of executives, and story meetings were more a gathering of equals rather than a series of notes handed down from on high. Meet The Robinsons was the first movie to benefit from this new development process, and the follow-up film Bolt was nearly completely retooled by it.
Meanwhile, Pixar stalwarts Andrew Stanton and Pete Docter were guiding Pixar into its future; WALL-E was billed as the last of the ideas the original brain trust had come up with at the beginning of the studio, and Up seamlessly carried the tradition of emotional story-telling, iconic visuals and engaging characters forward. Revisiting these films less than a decade after their release is a bit of a trip; even though computer animation has come a long way since then, they both hold up as excellent examples of their craft.
WALL-E (2008)
WALL-E is about one tiny trash compacting robot faced with the Sisyphusean task of cleaning up an Earth that has been completely covered in garbage. We’re not quite sure how long it’s been doing this job, but we can assume it’s been an awfully long while; entire buildings have been coated with cubes of condensed junk, but there is still so much refuse all over the place. Other robots of its model have broken down in service, and WALL-E scavenges their corpses for replacement parts. The humans who would have serviced it disappeared a long time ago, leaving behind their refuse as the only clues it has about who its masters are and what they were like. This little robot has been at the job for so long it has developed a fascination with the things it finds, a love of old musicals, and a friendly relationship with a cockroach.
The first act is a bleak setting made bright by the sheer personality of its protagonist. While I was watching it, I don’t think I quite appreciated how awful and desolate an existence that would be. Like WALL-E, I was too fascinated with all the things it loved and why. Even though it was carrying out its basic programming, its experience had built a distinct personality over years, perhaps decades, perhaps centuries. We spent over 20 minutes learning about its character, how it behaved when there was no one around to interact with. It was a strangely intimate view of the apocalypse, beautiful and lonely.
EVE, an advanced robot, breaks the monotony of this existence and kickstarts the story into motion. The two robots learn about each other as WALL-E guides EVE through the dangers and wonders of this desolate Earth, and just when it shows the newcomer its most cherished secret, EVE takes the tiny, fragile plant WALL-E found and goes into some kind of sleep mode. Confused and sad, WALL-E nonetheless continues to interact and protect EVE in the hope that it will wake up one day. Its diligence is rewarded by an unexpected trip to the Axiom, the luxury spaceship that the remnants of humanity live on, completely oblivious to anything but short-term pleasure. It’s here that WALL-E reawakens humanity to its better qualities, simply by being itself.

There’s so much going on with this movie it feels wrong to give it such an encapsulated review, but WALL-E is truly an incredible film — one of Pixar’s absolute best in fact. It tells a beautiful story in service to a theme that pushes us towards being better human beings. It’s mass entertainment that takes the responsibility of its power seriously, by asking us to take a look at our societal values and consider if that’s really what we want to champion. Rampant, unchecked consumerism, a lack of consideration for our environment or the consequences of our actions, and a misplaced optimism in the idea of easy answers could lead us to a point where we’ve effectively junked the planet, and by that time even the destruction of our home might not be a big enough wake-up call.
Even though WALL-E has some serious and heavy things to say, it says them elegantly, gently, and with utmost care. It’s just a movie about a robot who finds love, whose affection catalyzes a sea change in a future civilization that’s lost its way. But it’s also a cautionary tale about what we’re doing to ourselves and our world, a caring reminder of the things that make us great and makes life worth living. The fact that it can be both things without sacrificing the integrity of its other layers is a testament to the storytelling of director Andrew Stanton and co-writers Jim Reardon and Pete Docter. It feels something like the holy grail of responsible fiction, of socially-minded pop-art. We don’t have many movies like WALL-E in this day and age, and that’s a shame. It’s even more of a shame that we don’t have many movies that even TRY to be WALL-E.
Bolt (2008)
It was a long time in the wilderness for Walt Disney Animation. It had been six long years since their last financially successful and critically-acclaimed movie (Lilo & Stitch), and in that time they had come up with some truly terrible films. After John Lassater took over the studio and made some much-needed changes in its development culture, we began to see some improvement. Bolt, despite its rocky road to release, is the film where everything starts to turn around and the new guard of animators start to realize their potential.
Originally, Bolt was American Dog — the second film to be directed by Lilo & Stitch director Chris Sanders. The story was roughly the same; a dog traveled across the country in search of his home with two strange animal companions, all the while believing he’s still living out a TV show he stars in. However, Sanders was removed from the project after resisting changes requested by Lassater and other colleagues. He bolted for DreamWorks and How To Train Your Dragon, so…at least he landed well. Chris Williams (who went on to co-direct Big Hero 6 and Moana) and Byron Howard (co-director of Tangled and Zootopia) stepped in to take over, and made a genuinely good movie in a much shortened development cycle.

Bolt is the star of the eponymous action TV show; he’s an adorable white German Shepherd who has been trained to believe he actually has super-powers and needs to protect Penny, the daughter of a world-famous scientist who’s been kidnapped by the evil Dr. Calico. A misadventure finds Bolt knocked unconscious and shipped across the country to New York City, where he quickly conscripts an alley cat to help him make his way back to his owner. Along the way, he discovers that he doesn’t actually have superpowers but he doesn’t really need them; determination and resourcefulness are amazing enough.
I was really excited for Chris Sanders’ version of this story, because I loved his work on Lilo & Stitch and heard that one of the animal companions would be a giant mutant rabbit whose family lived near nuclear test sites. It was disappointing to hear he was taken off the project, and I was pretty skeptical about the details that were coming out of its development. Seeing the final product won me over, though — the character work is excellent, and the action set pieces are incredibly well-realized. Each one provides the characters with an opportunity to advance their arc, so the lessons they absorb in their downtime frequently translate into action that illustrates how far they’ve come. Bolt, the poor dog, has to realize that the world is nothing like the way he thought it was — but that it’s also just as amazing, and he can be the hero he’s always believed himself to be. Mittens, the toughened alley cat, has to learn that her previous experiences aren’t a predictor of what other people will be like, and that’s it OK to be vulnerable enough to trust people.
Together with Rhino, the extremely excitable hamster-in-a-ball, they make the perilous journey across the country to get Bolt back to Penny. The movie moves briskly but organically, with the story doing a wonderful job introducing secondary and colorful tertiary characters, building tension, releasing it with crazy action, and settling the characters into a new equilibrium they must struggle to reconcile with. Bolt, Rhino, and even Mittens in her own way, are all amazingly cute; it’s really interesting that Disney settled on a more rounded and softer house style for their computer animated movies, but I think Bolt is the movie where that really solidified.
It did really well when it came out, making $310 million worldwide against a $150 million budget and scoring 89% on Rotten Tomatoes. Yet, as Disney moved on to more ambitious and more successful projects, it got a bit lost in the crowd when we talk about the studio’s Revival era. Bolt may not have the passionate fan-base of Tangled and Frozen, but it deserves a second look — it’s a solid movie that marked Disney’s welcome return to form.
Up (2009)
Everyone remembers the prologue to this film — and rightfully so, because it’s amazing. What a pleasant surprise it was, then, to rediscover how great the rest of the film is as well! One of the great things about this project is remembering movies you had forgotten about for various reasons, or making new connections that you hadn’t noticed before. For example, now I realize that my favorite Pixar director isn’t Brad Bird; it’s Pete Docter. He has a keen eye for wonderful characterization and emotional detail that is practically unrivaled at the studio. While he’s had his hands in most Pixar productions to date, it’s the ones that he has guided as director — Monsters Inc, Up, and Inside Out — that prove his mettle.

Carl Fredricksen, a nine-year-old boy who idolizes renowned explorer Charles Muntz, meets Ellie, a loud and confusing girl who all but forces him into a friendship. That friendship blossoms into romance, is preserved with marriage, and the two have a happy life together. However, Ellie falls ill before the couple is able to live out their dream of traveling the world. When she dies, Carl retreats into the museum of the home they renovated, surrounded by her memory while his neighborhood changes all around him.
Fed up with the pressure to adapt to the changing times, Carl decides to simply “steal” his house by tying thousands of balloons to the roof and sailing for the spectacular jungle waterfall he and Ellie had always wanted to go to. His impromptu trip is complicated by a stowaway — Russell, an eager Wilderness Explorer who just wants to help Carl so he can get his final merit badge for assisting the elderly. A dog outfitted with a device that allows him to speak English and an extremely rare jungle bird round out the motley crew as they discover that adventure always carries with it a number of surprises.
At its heart, Up is about the importance of moving through the entirety of the grieving process so that you can move on with fulfilling the rest of your life. But it’s also about how the connections we make help us to do that. Carl lost his whole world with Ellie; even though his desire to finally fulfill the dream they had together causes him to take action, he was also using it as an escape to further retreat from the world. It was only after meeting Russell, and Dug (the dog), and Kevin (the bird), that he rediscovered his spirit of adventure. It feels weird to keep plot details hidden, especially after all these years, but the conflict that arises when the group arrives in the jungle serves as a cautionary tale. This is what happens if you disengage from people; this is what happens when you decide that it’s just too hard to work in tandem with others who are different.
Beyond the prologue, Up is filled with amazing visual moments. The Fredrickson house is simultaneously setting, metaphor and additional character, a refuge and a fragile thing that needs to be defended. Almost every scene it features prominently in is amazing, and what’s best is that Carl’s balloon-assisted flight isn’t even the most unlikely or wondrous thing in the movie. Docter does an excellent job of taking these high concepts and grounding them with real emotional weight. Even when things get silly or unlikely, we’re completely taken in because we understand what’s at stake for all of these characters.
When Up was released, it received near-unanimous praise; it won the Oscar for Best Animated Feature and Best Original Score, while being nominated for three more awards including Best Picture. It is a crown jewel in Pixar’s animated canon, and rightfully so — it continues their dedication to telling wonderful stories that simultaneously teach us how to be better people. Docter’s touch with showing the value of being in touch with our emotions and each other is invaluable, and Up is one of the best examples of the magic he can weave if given the chance.
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